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 | | Customer Reviews: | | | Average Customer Review: ( 26 customer reviews )
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Most Helpful Customer Reviews
26 of 26 found the following review helpful:
A great mystery game with a few minor problems... Nov 30, 2007
By annie Agatha Christie's "And Then There Were None" is one of the greatest mystery classics of all time. This being so, it would be especially hard for anyone to recreate a computer game on a classic. However, this game actually does a pretty good job of it.
The background graphics are well done, especially inside the house. The character graphics are a little ridiculous-looking, but one gets used to them as one plays. The voice acting is really well done; with Patrick Narracot, Emily Brent, and Judge Wargrave the best of the pack.
Overall, this game was really fun to play. It didn't cause a lot of frustration, but it wasn't too easy, either. Some puzzles didn't seem to make sense, and I had to refer to a walkthrough maybe twice, just because the solutions don't seem like something you would actually do in real life to solve that problem. The dialogue was all first-rate, with much of it being recognizable from the book.
I am one of those people who, even though it means that the end of the game would be spoiled, insists upon having the unchanged original ending of the mystery; and when it comes to the legendary Dame Agatha Christie, it's a must. The fake ending that ends the game is contrived, stupid, and almost impossible to follow. I was outraged when I saw this, but, thankfully, there is a bonus section at the end of the game where you solve one more puzzle. Then you get to see the REAL ending, exactly as Agatha Christie planned it-- both plot-twisting and clever, along with the *gasp* factor.
If you are like me and love mysteries and mystery games, this game is a must, especially for fans of the Nancy Drew computer game series (like me). But if you don't like a lot of dialogue and long gameplay hours, then it's not for you.
17 of 17 found the following review helpful:
very entertaining Jul 08, 2007
By Matthew Ptak I found this game to be a lot of fun. The play was smooth and the controls were easy. It was very addictive to follow the characters and see who gets "bumped" next.
As with most pc mystery games, you will need a walkthrough cheat as some parts are impossible to figure out. Also, following the paths around the island takes much time to understand. (A "quick jump" option would have been nice as going from one end of the island to one of the bedrooms in the house is time consuming.)
I highly recommend this game to the mystery/adventure lover, also the game takes several hours to complete so you get your money's worth.
17 of 17 found the following review helpful:
And then there could be one or two Jun 20, 2007
By Martine W. Brandner
"horrorwife"
I love interactive games. Before I played "And Then There Were None," I had just finished playing "the Black Mirror." I was very disappointed in how that finally turned out. So, I needed something to take my attention away from that.
My comments can be reduced to the following:
1. Overall, I had a lot of fun with this game. It kept me going. There are some scarey scenes, which is fine with me. It was entertaining keeping track of who was gone and who was still with us.
2. I liked the protagonist. Since I knew he was not going to be killed, I opted to try to save his love interest, Vera.
3. Loved the various endings.
4. Liked some of the side trip activities, i.e. making apple cider and apple juice from apples in the orchard.
5. One criticism: I sometimes inadvertently didn't pick something up some inventory. What happened was, I didn't have the means to do some activities. They weren't vital, but when accomplished, something did come of it.
6. I strongly reccomend that you go to a walkthrough site to get maps and diagrams of the mansion the surrounding land. Otherwise you walk around (or you can run) without accomplishing anything because you can't find your site. I made notes to myself on where to find certain bedrooms easily.
If you're looking for a fun way to spend an afternoon or if you have insomnia and want stay up scaring yourself a little bit, I say play this game.
9 of 9 found the following review helpful:
Addicting concept-who's next? Mar 06, 2008
By Kasey Sabin As another reviewer said, it IS very addictive to find out who's going to be killed next. Waiting for the character to run from one screen to the next is a little annoying when you have to cross the island, but not a significant enough glitch to make you want to quit playing. The graphics are good and the location interesting, and overall the game is as good as the Nancy Drew series-although more violent and not quite as family friendly (there's mild language periodically throughout). I like the multiple endings. There are a few things I needed the walkthrough to figure out (like dealing with the wretched apples I toted around through much of the game). Thankfully, there weren't endless worthless games and puzzles to solve, and for the most part the game made sense and was easy to navigate. Satisfying.
8 of 8 found the following review helpful:
Challenging and unpredictable= fun Jul 07, 2008
By Melissa First off I have to comment on the few people who've actually complained about the ending being different from the book. DUH! Let go of your ego's that were saddened because you thought you were so clever for "already knowing" who the killer is and then being wrong. Think about how that would affect the game, how you act, what you search for and concentrate on- if you knew the ending.
This game was very fun. I enjoyed it the most when I'd get a slight hint or direction and have to think about how to play it out next. I enjoyed the plot too as it was fun. I also liked the layout. You can still see your whole screen and click on your inventory and it's just presented at the top of the screen. You can also click on documents and books to read some of the printed materials you picked up. You pick up a lot of items along the way and sometimes you have to "disassemble" them to get other items out of them. That was the most fun figuring out and trying to disassemble or combine other items to re-assemble. Definitly keep in mind as many are saying, that you need to be into this type of game to play or it could be incredibly boring.
Some downsides: It was a pain to go all over the island and then back to the house. There should be more actual "short cuts/secret tunnels" or quick links to say "go to..."
I have no idea how anyone could ever solve this without a cheat. It is very fun to have a slight hint of direcion and still challenging to figure out how to follow that direction or hint- but very often you have no hint or direction and could wonder the whole island and house all day with no avail.
Also, if you pay close attention to everything that was said, sometimes there are little clues and what to investigate next. Unfortunatly, if someone walks in the room or calls you- while they are talking and you miss what they said, I couldn't find a way to replay what they said. Also, the words show on the screen and then they are also said aloud. I read faster than they speak and I would like to move on after- but you have to wait for them to say the whole thing.
See all 26 customer reviews on Amazon.com
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